Quick start
If you don't want to read all this boring manual, here is few steps to get all things ready for use:
- You should have a project containing Glade file opened;
- Unlike original Glade designer, Anjuta plugin uses double click for creating handlers for default signal. You can perform a click on widgets (e.g. switch current tab in a GtkNotebook) by keeping "Windows" or "Super" key pressed;
- Open and check the three topmost flags Insert handler on edit, Separated designer layout and Automatically add resources;
- Check flag and move this window to a better place;
- Switch to a Glade file in the design area and to the source code file that should contain callbacks for the Glade file, then press ;
- Optionally select a target for image and other resources in the project manager and press Set as default resource target in the context menu.
