Quick start

If you don't want to read all this boring manual, here is few steps to get all things ready for use:

  1. You should have a project containing Glade file opened;
  2. Unlike original Glade designer, Anjuta plugin uses double click for creating handlers for default signal. You can perform a click on widgets (e.g. switch current tab in a GtkNotebook) by keeping "Windows" or "Super" key pressed;
  3. Open Preferences ▸ Glade GUI Designer and check the three topmost flags Insert handler on edit, Separated designer layout and Automatically add resources;
  4. Check View ▸ Designer flag and move this window to a better place;
  5. Switch to a Glade file in the design area and to the source code file that should contain callbacks for the Glade file, then press Glade ▸ Associate last designer and editor;
  6. Optionally select a target for image and other resources in the project manager and press Set as default resource target in the context menu.