
An example of toolbar with buttons (from stock icons).
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from gi.repository import Gtk
from gi.repository import Gdk
from gi.repository import Gio
import sys
class MyWindow(Gtk.ApplicationWindow):
def __init__(self, app):
Gtk.Window.__init__(self, title="Toolbar Example", application=app)
self.set_default_size(400, 200)
# a grid to attach the toolbar
grid = Gtk.Grid()
# a toolbar created in the method create_toolbar (see below)
toolbar = self.create_toolbar()
# with extra horizontal space
toolbar.set_hexpand(True)
# show the toolbar
toolbar.show()
# attach the toolbar to the grid
grid.attach(toolbar, 0, 0, 1, 1)
# add the grid to the window
self.add(grid)
# create the actions that control the window and connect their signal to a
# callback method (see below):
# undo
undo_action = Gio.SimpleAction.new("undo", None)
undo_action.connect("activate", self.undo_callback)
self.add_action(undo_action)
# fullscreen
fullscreen_action = Gio.SimpleAction.new("fullscreen", None)
fullscreen_action.connect("activate", self.fullscreen_callback)
self.add_action(fullscreen_action)
# a method to create the toolbar
def create_toolbar(self):
# a toolbar
toolbar = Gtk.Toolbar()
# which is the primary toolbar of the application
toolbar.get_style_context().add_class(Gtk.STYLE_CLASS_PRIMARY_TOOLBAR);
# create a button for the "new" action, with a stock image
new_button = Gtk.ToolButton.new_from_stock(Gtk.STOCK_NEW)
# label is shown
new_button.set_is_important(True)
# insert the button at position in the toolbar
toolbar.insert(new_button, 0)
# show the button
new_button.show()
# set the name of the action associated with the button.
# The action controls the application (app)
new_button.set_action_name("app.new")
# button for the "open" action
open_button = Gtk.ToolButton.new_from_stock(Gtk.STOCK_OPEN)
open_button.set_is_important(True)
toolbar.insert(open_button, 1)
open_button.show()
open_button.set_action_name("app.open")
# button for the "undo" action
undo_button = Gtk.ToolButton.new_from_stock(Gtk.STOCK_UNDO)
undo_button.set_is_important(True)
toolbar.insert(undo_button, 2)
undo_button.show()
undo_button.set_action_name("win.undo")
# button for the "fullscreen/leave fullscreen" action
self.fullscreen_button = Gtk.ToolButton.new_from_stock(Gtk.STOCK_FULLSCREEN)
self.fullscreen_button.set_is_important(True)
toolbar.insert(self.fullscreen_button, 3)
self.fullscreen_button.set_action_name("win.fullscreen")
# return the complete toolbar
return toolbar
# callback method for undo
def undo_callback(self, action, parameter):
print "You clicked \"Undo\"."
# callback method for fullscreen / leave fullscreen
def fullscreen_callback(self, action, parameter):
# check if the state is the same as Gdk.WindowState.FULLSCREEN, which is a bit flag
is_fullscreen = self.get_window().get_state() & Gdk.WindowState.FULLSCREEN != 0
if not is_fullscreen:
self.fullscreen_button.set_stock_id(Gtk.STOCK_LEAVE_FULLSCREEN)
self.fullscreen()
else:
self.fullscreen_button.set_stock_id(Gtk.STOCK_FULLSCREEN)
self.unfullscreen()
class MyApplication(Gtk.Application):
def __init__(self):
Gtk.Application.__init__(self)
def do_activate(self):
win = MyWindow(self)
win.show_all()
def do_startup(self):
Gtk.Application.do_startup(self)
# create the actions that control the window and connect their signal to a
# callback method (see below):
# new
new_action = Gio.SimpleAction.new("new", None)
new_action.connect("activate", self.new_callback)
app.add_action(new_action)
# open
open_action = Gio.SimpleAction.new("open", None)
open_action.connect("activate", self.open_callback)
app.add_action(open_action)
# callback method for new
def new_callback(self, action, parameter):
print "You clicked \"New\"."
# callback method for open
def open_callback(self, action, parameter):
print "You clicked \"Open\"."
app = MyApplication()
exit_status = app.run(sys.argv)
sys.exit(exit_status)
Use insert(tool_item, position) to insert the tool_item at position. If position is negative, the item is appended at the end of the toolbar.
get_item_index(tool_item) retrieves the position of tool_item on the toolbar.
get_n_items() returns the number of items on the toolbar; get_nth_item(position) returns the item in position position.
If the toolbar does not have room for all the menu items, and set_show_arrow(True), the items that do not have room are shown through an overflow menu.
set_icon_size(icon_size) sets the size of icons in the toolbar; icon_size can be one of Gtk.IconSize.INVALID, Gtk.IconSize.MENU, Gtk.IconSize.SMALL_TOOLBAR, Gtk.IconSize.LARGE_TOOLBAR, Gtk.IconSize.BUTTON, Gtk.IconSize.DND, Gtk.IconSize.DIALOG. This should be used only for special-purpose toolbars, normal application toolbars should respect user preferences for the size of icons. unset_icon_size() unsets the preferences set with set_icon_size(icon_size), so that user preferences are used to determine the icon size.
set_style(style), where style is one of Gtk.ToolbarStyle.ICONS, Gtk.ToolbarStyle.TEXT, Gtk.ToolbarStyle.BOTH, Gtk.ToolbarStyle.BOTH_HORIZ, sets if the toolbar shows only icons, only text, or both (vertically stacked or alongside each other). To let user preferences determine the toolbar style, and unset a toolbar style so set, use unset_style().
In this sample we used the following:
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