A simple GtkApplicationWindow which can support Menus.
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#!/usr/bin/gjs imports.gi.versions.Gtk = '3.0'; const Gio = imports.gi.Gio; const GLib = imports.gi.GLib; const Gtk = imports.gi.Gtk; class Application { //create the application constructor() { this.application = new Gtk.Application ({ application_id: 'org.example.myapp', flags: Gio.ApplicationFlags.FLAGS_NONE }); //connect to 'activate' and 'startup' signals to the callback functions this.application.connect('activate', this._onActivate.bind(this)); this.application.connect('startup', this._onStartup.bind(this)); } //create the UI (in this case it's just the ApplicationWindow _buildUI() { this._window = new Gtk.ApplicationWindow({ application: this.application, window_position: Gtk.WindowPosition.CENTER, title: "Welcome to GNOME" }); //uncommenting the line below will change the window size //this._window.set_default_size(600, 400); //show the window and all child widgets (none in this case) this._window.show_all(); } //callback function for 'activate' signal _onActivate() { this._window.present(); } //callback function for 'startup' signal _onStartup() { this._buildUI(); } }; //run the application let app = new Application (); app.application.run (ARGV);
In this sample we used the following:
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