An AboutDialog example using Gtk.ApplicationWindow and Menu (the "about" is displayed if "About" in the menu is selected).
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from gi.repository import Gtk from gi.repository import Gio import sys class MyWindow(Gtk.ApplicationWindow): # constructor for a window (the parent window) def __init__(self, app): Gtk.Window.__init__(self, title="AboutDialog Example", application=app) self.set_default_size(200, 200) # create the about_action (a Gio.SimpleAction) about_action = Gio.SimpleAction.new("about", None) # connect the signal from the action to the function about_cb() about_action.connect("activate", self.about_cb) # add the action to the application app.add_action(about_action) # callback function for the about_action's "activate" signal def about_cb(self, action, parameter): # a Gtk.AboutDialog aboutdialog = Gtk.AboutDialog() # lists of authors and documenters (will be used later) authors = ["GNOME Documentation Team"] documenters = ["GNOME Documentation Team"] # we fill in the aboutdialog aboutdialog.set_program_name("AboutDialog Example") aboutdialog.set_copyright( "Copyright \xc2\xa9 2012 GNOME Documentation Team") aboutdialog.set_authors(authors) aboutdialog.set_documenters(documenters) aboutdialog.set_website("http://developer.gnome.org") aboutdialog.set_website_label("GNOME Developer Website") # we do not want to show the title, which by default would be "About AboutDialog Example" # we have to reset the title of the messagedialog window after setting # the program name aboutdialog.set_title("") # to close the aboutdialog when "close" is clicked we connect the # "response" signal to on_close aboutdialog.connect("response", self.on_close) # show the aboutdialog aboutdialog.show() # destroy the aboutdialog def on_close(self, action, parameter): action.destroy() class MyApplication(Gtk.Application): def __init__(self): Gtk.Application.__init__(self) def do_activate(self): win = MyWindow(self) win.show_all() def quit_cb(self, action, parameter): self.quit() def do_startup(self): Gtk.Application.do_startup(self) # create a menu (a Gio.Menu) menu = Gio.Menu() # append a menu item with label "About" and action "app.about" menu.append("About", "app.about") # append a menu item with label "Quit" and action "app.quit" menu.append("Quit", "app.quit") # set menu as the menu for the application self.set_app_menu(menu) # a new simpleaction - for the application quit_action = Gio.SimpleAction.new("quit", None) quit_action.connect("activate", self.quit_cb) self.add_action(quit_action) app = MyApplication() exit_status = app.run(sys.argv) sys.exit(exit_status)
In line 15 the signal "activate" is connected to the callback function about_cb() using widget.connect(signal, callback function). See Signals and callbacks for a more detailed explanation.
In this sample we used the following:
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